Wednesday, October 15, 2008

Reflection on assignment 1 & 2

From assignment 1 and 2, the theme of “fence” has been translated into two different abstract experiences. In the first assignment, I see fences as psychological barriers which imply fear from segregation and obstacles. Furthermore, psychological barriers encourage challenge. That is the reason why I borrowed the idea of hurdling, which the sprinter needs to cross over the hurdles, to reveal the feeling of challenge the fear. While in assignment 2, I have pushed along with the idea of obstacles in a more architectural sense. The rules of game in architecture especially structural issues are regarded as the obstacle and have been attacked. Consequently, chaotic building form and streetscape is produced, and perhaps they give distinctive identities to individual projects and places. More, such identities engage with the pattern of movement within the real city. The reality of form attacks the abstract idea of obstacle, eventually that confrontation creates a dynamic sense for the whole assignment.

In the technical areas of the assignments, 3d max modeling, Sony Vegas and Resolume editing provides have explored. Especially, the “reactor” function in 3d max contributes substantially, which the function helps to illustrate the pattern of movement (the green smoke) in assignment 2. Meanwhile, the editing in Resolume creates visual impacts to the video showing the reality of the city. Finally, background music also facilitate the progress of the video in two different sense, the music in the first assignment emphasizes on the idea of lost and fear, while in the second one, the music is more energetic, the beats provoking the idea of movement in urban city.

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